AI Insights · Timothy · October 2021
Top 5 Dog Games on Android in France - Q3 2021
Discover the performance of the top 5 dog games on the Android platform in France during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 dog games on the Android platform in France showcased varying trends in downloads, revenue, and active users. Here is a detailed look at their performance.
PAW Patrol Rescue World from Budge Studios saw a significant peak in weekly downloads, starting strong with 52.3K in late July and reaching a high of 49.7K in mid-August before gradually declining to 13.2K by the end of September. The game's weekly revenue followed a steady upward trend, peaking at around $781 in mid-August and stabilizing between $400 and $500 towards the end of the quarter. Active users showed a similar pattern, increasing from 5.1K in late July to a peak of 80.2K in mid-August, then leveling off to around 35.7K by the end of September.
My Town: Pet games & Animals by My Town Games Ltd experienced fluctuating weekly downloads, peaking at 11.5K in late July, then showing a mixed pattern with a notable decrease to 2.6K by the end of September. The revenue for this game was minimal throughout the quarter, with a slight increase to $11 by the final week of September. Active users mirrored the download trends, starting at 3.1K in early July, peaking at 9.7K in late July, and then declining to 3.3K by the end of the quarter.
Floof - My Pet House from TutoTOONS saw a steady increase in weekly downloads, starting at 1.4K in early August and reaching 23.7K by the end of September. Weekly revenue showed a modest rise, peaking at $22 in mid-September. Active users for this game exhibited significant growth, from 1.3K in early August to 43.8K by the end of September.
My Talking Hank: Islands, published by Outfit7 Limited, demonstrated a steady decline in weekly downloads, starting at 5.9K in late July and decreasing to 1.7K by the end of September. Revenue remained relatively stable, fluctuating between $11 and $32 throughout the quarter. Active users showed a downward trend, from 19.7K in late July to 12.2K by the end of September.
Finally, Hamster Maze by ZPLAY Games had a consistent yet modest performance in downloads, peaking at 3.1K in mid-August before declining to 1.6K by the end of September. The game generated minimal revenue, with a peak of $4 in the final week of September. Active users showed a slight decline, starting at 6K in early July and ending at 4.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.